(a) Fantasy baseball managers in this league will henceforth be termed Participants.
(b) The website where this league is played (Yahoo!) will henceforth be termed Host.
(c) The blog ("Blog") where league news and discussion is posted is found at http://bpguineapigs.blogspot.com/.
(d) A "Minor League Player" is a player that meets the following two conditions: (1) upon call-up the major leagues, the player is eligible for the ROY award (in accordance with MLB rules, this is a hitter who has not had 130 ABs and a pitcher who has not pitched 50 IP in any one major league season); and, (2) the player does not have significant international professional league experience.
(e) The wiki ("Wiki") where league news and records is posted is found at |http://bpguineapigs.wikispaces.com/.
(f) A player's "Auction Cost" is the baseline price that a player costs to keep the following season, prior to applicable adjustments. Auction Cost and inflation are the most important factors in determining a keeper's cost. Generally, Auction Cost is established in one of four ways: (1) the price a Participant paid for the player in the last auction; (2) the price a Participant kept the player for in the last season; (3) the price a Participant paid for the player in a free agent auction; or, (4) the minimum keeper cost.
(g) A "Young Player" is defined as a player that is less than or equal to 26 years old on opening day of the current season.
Article 2 - General Rules
(a) Roster - Participants have 26 roster slots: 1 C, 1 1B, 1 2B, 1 3B, 1 SS, 5 OF, 1 CI, 1 MI, 1 UTIL, 9 P, 4 BENCH. Once the season begins, 2 IR slots may also be utilized.
(b) Scoring - Scoring categories are as follows: R, RBI, HR, SB, OBP, QS, K, ERA, WHIP, K/BB.
(c) Innings Pitched Limit - The innings pitched limit is 1500.
(d) Free Agency - All Participants start the year with a Free Agent Acquisition Budget ("FAAB") and all players not drafted start the year as a Free Agent ("FA"). FAAB is used to bid on any players subject to free agent auctions.
(e) Entry Fee - Participants must pay an entry fee of $25 to the Commissioner, due on March 1. If the entry fee is not received by March 1, the Commissioner may find a replacement Participant.
(f) Prizes - Prizes are as follows: 1st Place - $150; 2nd Place - $75; 3rd Place - $25.
(g) Roster Freeze - Rosters are frozen on the last day of the regular season until the next season's draft results are posted. Trades may be allowed in the off-season at the discretion of the Commissioner.
(h) Incorporation - These rules are not exhaustive. Additional applicable rules and interpretative material may be found at the Host, the Blog, the Wiki, and elsewhere.
(i) Tie-Breaker - In the event that multiple teams finish tied, the winner between those teams shall be the team that has beaten the other tied team(s) in the most total scoring categories (the first tie-breaker). In the event that those teams are still tied, the winner between those teams shall be the team that is closest to the innings pitched limit (the second tie-breaker).
Article 3 - Auction Process
(a) Draft Budget - Generally, the budget for the draft is $260. Keeper costs are subtracted from this total before the start of the draft. A Participant may include draft money in trades.
(b) Draft Nomination Order - The Participant who finished in last place the previous season nominates the first player, followed by other Participants in snaking order.
(c) Draft Bidding - A Participant who nominates a player also makes the initial bid on that player, which shall not be below $1. A Participant may not nominate a keeper. Another Participant may bid a higher dollar amount in whole dollars. Once a Participant fills his roster with players, he is ineligible for subsequent nomination of or bidding on players. Tying bids are not permitted. At no time may a Participant bid more money than would be necessary to fill out all empty roster spots on his team with $1 players.
(d) Draft Bidding Closure - The Participant with the highest bid at closing wins the draft auction for the player, which constitutes the player's Auction Cost. The money spent on this player shall be subtracted from the Participant's auction budget. Auction budget money cannot be used for any other purpose and does not carry over into the next season.
(e) [Removed]
(f) FA Budget - All Participants start the season with a $100 FAAB.
(g) [Removed]
(h) FA Bidding Closure - The Participant with the highest final bid wins the FAAB auction for the player, which constitutes that player's Auction Cost (except regarding "Dropped Keepers", see Art. 4(f)). The money spent on this player shall be subtracted from the Participant's FAAB. If there are no bids on a free agent during this auction, the cost to claim that player shall be $0. FAAB money does not carry over into the next season.
(i) Automated Auction Process - Bidding for the draft and free agents shall be conducted through the automated service provided by the Host and shall reflect the rules in the Constitution to the greatest practical extent.
Article 4 - Keepers
(a) Keeper Quantity - Each Participant may tag up to 4 players as keepers per year. A Participant may keep a fifth player as a "Franchise Player" in accordance with Art. 6(f). A Participant may tag as few keepers as desired. A Participant's trade for another team's keeper after the keeper deadline has passed shall have no effect on this limitation.
(b) Keeper Cost - The cost to keep a player is a player's Auction Cost plus inflation. See, e.g., Art. 3(d), (h), and Art. 6(e). Inflation shall be calculated as 20% of a player's Auction Cost, rounded up. The minimum cost to keep a player is $15.
(c) Young Player Inflation Adjustment ("YPIA") - A Participant may apply the YPIA tag to a Young Player, as defined in Art. 1(g), to delay and avoid adjusting for inflation for one season. In the following season, standard inflation rules apply. Once the YPIA tag is applied to the player, no Participant may apply the tag to that specific player again.
(d) Keeper Notice - The deadline for submitting keepers will be posted on the Wiki. Submissions made after the deadline will be accepted at the Commissioner's sole discretion. All finalized submissions must be emailed to the Commissioner with the subject line "(Team Name) Keepers," if a Participant does not want the Commissioner to read the email prematurely. Emails with the appropriate subject line will remain unopened until the deadline date, at which point all finalized keepers will be promptly posted on the Wiki. When a Participant submits keepers to the Commissioner, the Participant must provide a good faith valuation of the keeper. If any circumstances apply besides the general rule regarding inflation, the Participant should justify a deviation from the general rule in this email (e.g., YPIA, FP). The Commissioner's post regarding keeper cost on the Wiki shall be authoritative. Notwithstanding this, the Commissioner reserves the right at all times to take remedial action to correct any incorrectly reported keeper costs.
(e) Catastrophe Allowance - In the event that a keeper becomes significantly injured or otherwise unavailable in the time between the deadline for keeper selection and the start of the draft, a Participant may name a replacement keeper provided that the replacement has been submitted to the Commissioner at a time reasonably prior to the start of the draft. The Commissioner reserves the right to review all replacement requests and will determine whether or not a replacement is allowable and warranted under this rule.
(f) Dropped Keepers - In the event a Participant drops a keeper after that season's auction has occurred (the initial owner), the keeper will be eligible to be picked up through normal free agent procedures. However, if any Participant elects to keep that player in the following season, the player's Auction Cost shall be the higher of: (1) the price paid by the initial owner to keep the player; or, (2) the price paid by the Participant to win the player at a free agent auction.
Article 5 - Commissioner's Powers
(a) Rule Making Power - The Commissioner shall have the power to make any changes to the rules that he deems fit so long as he gives the league adequate notice. Adequate notice can include sending a league-wide e-mail or posting the new rules on the Wiki.
(b) Trade Review Power - The Commissioner shall have the power to veto any trades consummated during or after the season. For a trade to be vetoed, it must be grossly imbalanced.
(c) Remedial Power - The Commissioner shall have the power to impose sanctions on Participants that violate any rules or to correct any injustices.
(d) Advice & Consent - Before exercising rule, veto, or remedial power, the Commissioner shall attempt to obtain the advice and consent of an executive committee consisting of at least two other Participants.
(e) Referendum - In regard to any of the aforementioned executive actions, any Participant may call for a Yea or Nay vote for these actions to be conducted by the Commissioner. 5 votes are required to strike down the Commissioner's action.
Article 6 - Minor Leagues
(a) Minor Leagues - Each Participant has a Minor League team. To be eligible for placement in the Minor Leagues, a player must have been selected in a Minor League Draft and must qualify as a Minor League Player, as defined in Art. 1(d). Players kept in the Minor Leagues do not count towards the general keeper limit. However, at no time may a Participant have more than five players on his Minor League team. The Commissioner's post regarding the composition of the Minor Leagues on the Wiki shall be authoritative.
(b) Minor League Draft - Prior to the start of the season, the Commissioner shall announce the commencement of a two round Minor League Draft. All Minor League Players that have not been kept are eligible for this draft. The Participant that finished in last place the preceding season shall have top pick, followed by other Participants sequentially. This sequence of picks shall be repeated in the second round. Each Participant shall have one calendar day to make his pick known via an e-mail addressed to all Participants. In the interest of expediency, Participants are encouraged to make their pick as soon as ready. In the event that a Participant does not make his pick in his allotted time, his turn shall be skipped. That Participant may make a pick at any time afterwards, but shall forfeit his pick if he does not make the pick by the date of the auction draft. The Participant's draft pick shall be added to his Minor League team.
(c) [Removed]
(d) Minor League Transactions - A Participant may lose exclusive rights to a Minor League Player in one of four ways: (1) during the season in which the Minor League Player is promoted to the major leagues, by adding the Minor League Player to the Participant's roster and then dropping the Minor League Player; (2) by notifying the Commissioner of his desire to release the Minor League Player prior to the start of the Minor League Draft (presumably in order to free up a spot that will be filled at the upcoming Minor League draft); (3) by trading the Minor League Player; or (4) by the Participant failing to designate the former Minor League Player as a keeper prior to the season following the Minor League Player accumulating 130 ABs or 50 IP in one major league season. In the event that any Participant picks up a Minor League Player that a different Participant has exclusive rights to, the Commissioner shall nullify the transaction once the transaction has come to the Commissioner's attention.
(e) Minor League Player Cost - Players on a Participant's Minor League Team have an Auction Cost of $0. In the year that follows a player losing Minor League Player eligibility, the Participant that owns that player may keep him at an Auction Cost of $5. In subsequent years, normal keeper rules apply, except with regards to section (f).
(f) Franchise Player - In the year immediately following a player losing eligibility for placement on a Participant's Minor League team, (only) that Participant may tag the player as a "Franchise Player." A Franchise Player may be kept as a fifth keeper so long as the owner does not drop or trade that player, or tag any other player as a Franchise Player. If a Participant declines to apply the Franchise Player tag to a player in the one year he is eligible for the tag, the Participant may not use the Franchise Player tag on that player in subsequent years. Note that a player may always be kept in accordance with other keeper rules.
(g) Effect on YPIA - A Participant may not apply the YPIA tag to a player whose cost is below the minimum keeper cost in Art. 4(b), $15.
(h) [Removed]
(i) [Removed]
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